"look at these rocks!"
November 19, 2015
November 18, 2015
CTNx
Hey Everyone! I have a booth at this year’s CTN animation
expo this week November 19-22nd. I’ll be there selling prints, demoing and
reviewing portfolios. If you are attending stop by and say hello!
November 8, 2015
Sorolla Study
Did a master study as a demo for my digital painting class. tried to imitate the texture using bevel and emboss... kinda works...
November 1, 2015
October 11, 2015
September 30, 2015
September 6, 2015
ESO Imperial City Illustrations
The very last couple images I worked on at Zenimax for the Elder Scrolls Online. The wide shot illustration finished up on my very last day! These were by far the largest images I've ever worked on a very fitting send off for me as a concept artist at my very first company. After 6 years of working on this game its nice to look back on and these two images will be memorable for many reasons.
These images are for the announcement of the first of many DLCs for Elder Scrolls Online: Imperial City. check it out here elderscrollsonline.com
These images are for the announcement of the first of many DLCs for Elder Scrolls Online: Imperial City. check it out here elderscrollsonline.com
Enjoy!
(detail)
August 19, 2015
July 28, 2015
July 22, 2015
Elder Scrolls Online: Imperial City!
I recently worked on an illustration to promote the up in coming Imperial City expansion for Elder Scrolls Online coming really soon!
Here is the page for now, I'll post the full image soon...
New Sci-Fi FUN! process
I first started with some black and white value studies just to find the major shape language and basic composition. I am not worrying about details at this stage just brainstorming.
Once I've explored a variety of value studies I picked my favorites and added some color as well as a little bit more details to flesh out the idea and story. If the painting is built off a strong thumbnail then I won't be worried about how it will turn out after hours of polish.
I decided to move on with "A" and began to work out the design of the building and props in 3D. With this I can accurately arrange my design in 3D without sweating scale, perspective and overall consistency.
Now I polish the painting and flesh out the idea with photo textures and brushwork. Here in this stage I remain loyal to that original thumbnail and with the 3D block mesh create a more accurate depiction.
and the finish!
July 16, 2015
July 13, 2015
June 29, 2015
June 12, 2015
June 7, 2015
Some New Personal Work
Did some recent personal work in the "post apocalypse" setting. A welcomed change from the medieval settings... Also experimenting with photo technique.
May 15, 2015
May 7, 2015
May 5, 2015
May 4, 2015
Film study
Film study, done as a demonstration for my Digital Painting Class. http://2d.cgmasteracademy.com/
Taken from the film Assassination of Jesse James.
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