March 1, 2016

Daily Sketch

feeling a bit "star-wars-y" today...

February 26, 2016

Warm up sketch

Today's Warm up sketch, thinking more about edges and an initial under painting.

February 16, 2016

Evil Carl- Walking Dead

"Carl?! Currrll! Crrrrrrrllllll!"

November 19, 2015

basic shape sketches

"look at these rocks!"

November 18, 2015


Hey Everyone! I have a booth at this year’s CTN animation expo this week November 19-22nd. I’ll be there selling prints, demoing and reviewing portfolios. If you are attending stop by and say hello!


Here's a bunch of sketches and doodles from the past couple months. enjoy!

November 8, 2015

Sorolla Study

Did a master study as a demo for my digital painting class. tried to imitate the texture using bevel and emboss... kinda works...

November 1, 2015

October 11, 2015

Digital Painting class with CGMA

I'll be teaching Digital Painting again this fall term registration is still open!

September 30, 2015

Demo painting

Fun demo painting showing some photo bashing techniques to my Digital Painting class with CGMA!

September 6, 2015

ESO Imperial City Illustrations

The very last couple images I worked on at Zenimax for the Elder Scrolls Online. The wide shot illustration finished up on my very last day! These were by far the largest images I've ever worked on a very fitting send off for me as a concept artist at my very first company. After 6 years of working on this game its nice to look back on and these two images will be memorable for many reasons.

These images are for the announcement of the first of many DLCs for Elder Scrolls Online: Imperial City. check it out here




August 19, 2015

Recent Interview

I recently did an interview with CGMA. Check it out!

July 28, 2015

Beach sketches

Recent sketches from my trip to the beach, done in ink with dry brush.

July 22, 2015

Elder Scrolls Online: Imperial City!

I recently worked on an illustration to promote the up in coming Imperial City expansion for Elder Scrolls Online coming really soon!  

Here is the page for now, I'll post the full image soon...

New Sci-Fi FUN! process

 I first started with some black and white value studies just to find the major shape language and basic composition. I am not worrying about details at this stage just brainstorming.

Once I've explored a variety of value studies I picked my favorites and added some color as well as a little bit more details to flesh out the idea and story. If the painting is built off a strong thumbnail then I won't be worried about how it will turn out after hours of polish.

I decided to move on with "A" and began to work out the design of the building and props in 3D. With this I can accurately arrange my design in 3D without sweating scale, perspective and overall consistency.  

Now I polish the painting and flesh out the idea with photo textures and brushwork. Here in this stage I remain loyal to that original thumbnail and with the 3D block mesh create a more accurate depiction. 
and the finish!