I recently did an interview with CGMA. Check it out!
July 28, 2015
July 22, 2015
I recently worked on an illustration to promote the up in coming Imperial City expansion for Elder Scrolls Online coming really soon!
Here is the page for now, I'll post the full image soon...
I first started with some black and white value studies just to find the major shape language and basic composition. I am not worrying about details at this stage just brainstorming.
Once I've explored a variety of value studies I picked my favorites and added some color as well as a little bit more details to flesh out the idea and story. If the painting is built off a strong thumbnail then I won't be worried about how it will turn out after hours of polish.
I decided to move on with "A" and began to work out the design of the building and props in 3D. With this I can accurately arrange my design in 3D without sweating scale, perspective and overall consistency.
Now I polish the painting and flesh out the idea with photo textures and brushwork. Here in this stage I remain loyal to that original thumbnail and with the 3D block mesh create a more accurate depiction.
and the finish!